The final product.
The many screenshots I during the process.
Started to add in the major fur. Gif to show the sculpt with and without the 3Dcoat shader.
UVs and the Texture.
The fur on the left is the baked sculpt with basic colors painted in, the one on the right has additional texture detail.
Texture Maps.
The shot of Scumsnout in the Scout release trailer! Scumsnout rigged by Matt Hirengen and the trailer shot taken by Gavin Nichols.
Find Scumsnout in The Scout game: https://store.steampowered.com/app/656030/The_Lost_Legends_of_Redwall__The_Scout/